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  • Gumroad Tutorial List - polycount
    There's a ton of great Artists doing gumroad tutorials these days Here's a list to get started Feel free to post others that you know of (Some of these fit into multiple categories I'll do the best I can) and I'll add them
  • Male character - meet Verrus — polycount
    I think you have made some good progress on mudbox, I might not be the best to advise in that area as I am more of a zBrush kind of guy but I think all that sculpt needs is a good tightening of the skin especially around the rear and shoulders I am currently doing a similar project with a strong male character atm and one of the things I am adding are things such as arm veins which are common
  • Substance Designer add channel [SOLVED] — polycount
    Hi everyone, I'm momodaron ! I'm new in substance designer and I'm trying to make my first work on it So I chose the template PBR metallic and then I wanted to add AO and an EMISSIVE map I took an output node write properly the information in it and add an RGBA channel with "ambient occusion" as Usage for the ao and so on for the emissive Unfortunatly it doesn't show on the 3d view And it
  • American McGees Alice — polycount
    Hi guys, I'm working on a fan art for Alice Liddell from Alice Maddness Returns because I've been feeling nostalgic XP I would appreciate greatly on your feedbacks and comments <3 Original Character:
  • Rorshach - polycount
    Rorshach (Kevin Johnstone) is a long standing member of the ["Polycount"] community and a legend in his own right A salty Scotsman likely sprung from the loins of a Celtic god, Rorshach quickly made a name for himself in the heady days Quake 1 skinning He's gained steadily in the industry ever since He now resides in North Carolina with his family, working hard at Epic Games You may entice
  • Zbrush Issue (rotate + not sculpt) — polycount
    Does anyone know why or how to fix this issue: I can't seem to sculpt anything, (it just rotates around) Nothing is masked, the right subtool is selected, and I just have claytubes selected, (even move doesnt work (ie: B -> M -> V ) (Nevermind the horrible face)
  • Vertex - polycount
    A vertex (plural: vertices) is a point in 3D space which stores most of the Rendering information for a game model: Material IDs Skin weights Smoothing Groups Texture Coordinates Vertex colors VertexNormals Each Polygon is defined by a list of vertices
  • 3d printing - polycount
    This page was last modified on 3 November 2015, at 07:19 This page has been accessed 9,994 times Content is available under Creative Commons Attribution Share
  • Super Drift 3D rolling demo — polycount
    Hello people, For a while now I've been working full time on a 3D racing game running on my own 3D engine in Flash 10
  • Kuadro - polycount
    Kuadro is a tool that lets you open multiple windows across multiple monitors, resize, rotate, crop, zoom, and organize them the way you want on your Windows desktop See the Polycount Forum thread Kuadro - Free Reference View Tool





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